Merge branch 'Create_game_rules' into 'master'

merging game_rules onto master

See merge request odabasioglu1/latice!4
master
Odabasioglu Cemal 2022-05-26 20:58:57 +00:00
commit 4c1292bacf
10 changed files with 390 additions and 33 deletions

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@ -1,13 +1,14 @@
package latice.application;
import java.nio.file.Path;
import java.nio.file.Paths;
import java.util.ArrayList;
import java.util.Scanner;
import javafx.scene.image.Image;
import latice.model.Color;
import latice.model.Deck;
import latice.model.GameBoard;
import latice.model.Player;
import latice.model.Rack;
import latice.model.Score;
import latice.model.Shape;
import latice.model.Tile;
@ -16,9 +17,9 @@ public class LaticeApplicationConsole {
ArrayList<Tile> listOfTile = new ArrayList<Tile>();
System.out.println("Hello Latice !");
//System.out.println("Hello Latice !");
/*
for (Color color : Color.values()) {
for (Shape shape : Shape.values()) {
Tile tile = new Tile(color, shape);
@ -39,9 +40,87 @@ public class LaticeApplicationConsole {
Rack rack = new Rack(deck);
System.out.println("-----------------");
deck.displayListTile();
System.out.println("-----------------");
GameBoard board = new GameBoard();
board.displayGameBoard();
System.out.println("-----------------");
board.setGridBoard(" NV ", 4, 4);
board.displayGameBoard();
System.out.println("-----------------");
Score scorePlayer1 = new Score();
Score scorePlayer2 = new Score();
Player player1 = new Player("player1", scorePlayer1);
Player player2 = new Player("player2", scorePlayer2);
System.out.println(player1.getName() + " a " + scorePlayer1.getScore() +" points");
System.out.println(player2.getName() + " a " + scorePlayer2.getScore() +" points");
rack.displayRack();
*/
for (Color color : Color.values()) {
for (Shape shape : Shape.values()) {
Tile tile = new Tile(color, shape);
System.out.println(color.getStringColor() + shape.getStringShape()+ ".png");
listOfTile.add(tile);
}
}
System.out.println("-----------------");
//System.out.println("Notre Deck :");
//Deck deck1 = new Deck(listOfTile);
//Deck deck2 = new Deck(listOfTile);
//deck1.displayListTile();
System.out.println("-----------------");
//Rack rack1 = new Rack(deck1);
//Rack rack2 = new Rack(deck2);
//Score scorePlayer1 = new Score();
//Score scorePlayer2 = new Score();
//Player player1 = new Player("player1", scorePlayer1);
//Player player2 = new Player("player2", scorePlayer2);
System.out.println("-----------------");
//GameBoard board = new GameBoard();
//board.displayGameBoard();
System.out.println("-----------------");
//System.out.println(player1.getName() + " a " + scorePlayer1.getScore() +" points");
//System.out.println(player2.getName() + " a " + scorePlayer2.getScore() +" points");
//rack1.displayRack();
System.out.println("Hello Latice !");
System.out.println("-----------------");
Deck deck1 = new Deck(listOfTile);
Deck deck2 = new Deck(listOfTile);
Rack rack1 = new Rack(deck1);
Rack rack2 = new Rack(deck2);
Score scorePlayer1 = new Score();
Score scorePlayer2 = new Score();
Player player1 = new Player("player1", scorePlayer1, deck1, rack1);
Player player2 = new Player("player2", scorePlayer2, deck2, rack2);
System.out.println("-----------------");
GameBoard board = new GameBoard();
board.displayGameBoard();
Scanner play = new Scanner(System.in);
for(int i = 0; i < 10; i++) {
player1.Play(play,board);
player2.Play(play,board);
}
}
}

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@ -1,20 +1,26 @@
package latice.model;
public enum Color {
YELLOW("y"),
NAVYBLUE("n"),
RED("r"),
MAGENTA("m"),
GREEN("g"),
TURQUOISE("t"); //TODO find what is the color turchese, and write it's color code
YELLOW("y", "Y"),
NAVYBLUE("n", "N"),
RED("r", "R"),
MAGENTA("m", "M"),
GREEN("g", "G"),
TURQUOISE("t", "T");
private String stringColor;
private String stringColorConsole;
Color(String stringColor) {
Color(String stringColor, String stringColorConsole) {
this.stringColor = stringColor;
this.stringColorConsole = stringColorConsole;
}
public String getStringColor() {
return this.stringColor;
}
public String getStringColorConsole() {
return this.stringColorConsole;
}
}

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@ -0,0 +1,85 @@
package latice.model;
public class GameBoard {
private Integer DIMENSION = 9;
public static final String SUN = " SU ";
public static final String MOON = " MO ";
private String[][] gridBoard;
public GameBoard() {
this.gridBoard = new String[DIMENSION][DIMENSION];
for (int i = 0; i < DIMENSION; i++) {
for (int j = 0; j < DIMENSION; j++) {
System.out.print("|");
if (i == 4 && j == 4) { //Affiche la lune au centre du plateau
this.gridBoard[i][j] = MOON;
}else if (i == j && (i <= 2 || i >= 6)) { //Affiche la diagonale ('\') de soleil
this.gridBoard[i][j] = SUN;
}else if (i == DIMENSION-1-j && (i <= 2 || i >= 6)) { //Affiche la diagonale ('/') de soleil
this.gridBoard[i][j] = SUN;
}else if ( ((i == 0 || i == 8)&& j == 4) || (i== 4 && (j == 0 || j == 8)) ) {//Affiche les soleils au mileu de chaque coté ('+')
this.gridBoard[i][j] = SUN;
}else {
this.gridBoard[i][j] = " ";
}
if (j == 8) {
System.out.println("|");
}
}
}
}
public void displayGameBoard() {
for (int i = 0; i < DIMENSION; i++) {
for (int j = 0; j < DIMENSION; j++) {
System.out.print("|");
if (i == 4 && j == 4) { //Affiche la lune au centre du plateau
System.out.print(this.gridBoard[i][j]);
}else if (i == j && (i <= 2 || i >= 6)) { //Affiche la diagonale ('\') de soleil
System.out.print(this.gridBoard[i][j]);
}else if (i == DIMENSION-1-j && (i <= 2 || i >= 6)) { //Affiche la diagonale ('/') de soleil
System.out.print(this.gridBoard[i][j]);
}else if ( ((i == 0 || i == 8)&& j == 4) || (i== 4 && (j == 0 || j == 8)) ) {//Affiche les soleils au mileu de chaque coté ('+')
System.out.print(this.gridBoard[i][j]);
}else {
System.out.print(this.gridBoard[i][j]);
}
if (j == 8) {
System.out.println("|");
}
}
}
}
public String[][] getGridBoard() {
return gridBoard;
}
public void setGridBoard(String value, Integer x, Integer y) {
this.gridBoard[x][y] = value;
}
}

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@ -0,0 +1,60 @@
package latice.model;
import java.util.Scanner;
public class Player {
private final String name;
private Score score;
private Rack rack;
private Deck deck;
public Player(String name, Score score, Deck deck, Rack rack) {
//Demande le nom du joueur
Scanner enterPlayerName = new Scanner(System.in);
System.out.println("Veuilez entrer votre nom " + name + " :");
String namePlayer = enterPlayerName.next();
this.name = namePlayer;
this.score = score;
this.deck = deck;
this.rack = rack;
}
public String getName() {
return this.name;
}
public Integer getScore() {
return this.score.getScore();
}
public void Play(Scanner play, GameBoard board) {
System.out.println("c'est à votre tour de jouer " + this.name +"!");
if (this.getScore() == 0) {
System.out.println("Vous avez " + this.getScore() + " point");
}else {
System.out.println("Vous avez " + this.getScore() + " points");
}
System.out.print("Quel tuile voulez-vous jouez ? ");
this.rack.displayRack();
String tileToPlay = play.next();
System.out.print("Sur quelle ligne, voulez-vous placer la tuile ?");
int row = Integer.parseInt(play.next());
System.out.print("Sur quelle colonne, voulez-vous placer la tuile ?");
int column = Integer.parseInt(play.next());
board.setGridBoard(" "+tileToPlay+" ", row, column);
this.rack.removeTile(tileToPlay);
board.displayGameBoard();
this.rack.updateRack();
}
}

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@ -0,0 +1,21 @@
package latice.model;
public class Position {
private final Integer row;
private final Integer column;
public Position(Integer row, Integer column) {
this.row = row;
this.column = column;
}
public Integer getRow() {
return row;
}
public Integer getColumn() {
return column;
}
}

View File

@ -10,40 +10,93 @@ import javafx.scene.layout.HBox;
import javafx.scene.text.Text;
public class Rack {
private static ArrayList<Tile> listRackTile = new ArrayList<Tile>();
private static ArrayList<Image> rackTileImage = new ArrayList<Image>();
private ArrayList<Tile> listRackTile = new ArrayList<Tile>();
private ArrayList<Image> rackTileImage = new ArrayList<Image>();
private Deck deck;
public Rack(Deck deck) {
this.deck = deck;
Image image = new Image("laticePlateau.png");
ImageView imageView = new ImageView(image);
Tile tile;
System.out.println("Il y a dans le rack : " + listRackTile.size() + " valeurs");
for (int i = 0; i < 5; i++) {
int index = (int)(Math.random()*((deck.getListTile()).size()-0+1)+0); //(int)(Math.random()*(max-min+1)+min);
int index = (int)(Math.random()*(((this.deck.getListTile()).size()-1)-0+1)+0); //(int)(Math.random()*(max-min+1)+min);
tile = (this.deck.getListTile()).get(index);
this.listRackTile.add(tile);
this.deck.getListTile().remove(index);
tile = (deck.getListTile()).get(index);
listRackTile.add(tile);
// root.setCenter(imageView);
deck.getListTile().remove(index);
}
System.out.println("Il y a dans le rack : " + listRackTile.size() + " valeurs");
System.out.println("Il y a dans le rack : " + this.listRackTile.size() + " valeurs");
}
public static ArrayList<Tile> getListRackTile() {
return listRackTile;
public ArrayList<Tile> getListRackTile() {
return this.listRackTile;
}
public void setListRackTile(ArrayList<Tile> listRackTile) {
this.listRackTile = listRackTile;
}
public void updateRack() {
Tile tile;
for (int i = 0; i < 5-this.listRackTile.size() ; i++) {
int index = (int)(Math.random()*( ((this.deck.getListTile()).size()-1)-0+1)+0); //(int)(Math.random()*(max-min+1)+min);
tile = (this.deck.getListTile()).get(index);
this.listRackTile.add(tile);
this.deck.getListTile().remove(index);
}
}
public void removeTile(String stringTile) {
int count = 0;
int index = -1;
System.out.println("taille : " + this.listRackTile.size());
for (Tile tile : this.listRackTile) {
System.out.println(count++);
if (stringTile.equals(tile.getShapeConsole() + tile.getColorConsole())) {
index = this.listRackTile.indexOf(tile);
System.out.println(index);
System.out.println("tuile supprimé avec succès");
}
}
if (index != -1) {
this.listRackTile.remove(index);
}
System.out.println("taille : " + this.listRackTile.size());
}
public void displayRack() {
boolean success = false;
System.out.print("rack : ");
for (Tile tile : this.listRackTile) {
if (success) {
System.out.print(", " + tile.getShapeConsole() + tile.getColorConsole());
}else {
System.out.print(tile.getShapeConsole() + tile.getColorConsole());
success = true;
}
}
System.out.println();
}
@ -77,7 +130,7 @@ public class Rack {
}
public static ArrayList<Image> getRackTileImage() {
public ArrayList<Image> getRackTileImage() {
return rackTileImage;
}

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@ -0,0 +1,11 @@
package latice.model;
public class Rules {
private static boolean START = true;
public Rules() {
// TODO Auto-generated constructor stub
}
}

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@ -0,0 +1,19 @@
package latice.model;
public class Score {
private Integer score;
public Score() {
this.score = 0;
}
public Integer getScore() {
return score;
}
public void setScore(Integer score) {
this.score = score;
}
}

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@ -1,20 +1,26 @@
package latice.model;
public enum Shape {
BIRD("bird"),
DOLPHIN("dolphin"),
FLOWER("flower"),
FEATHER("feather"),
GECKO("gecko"),
TURTLE("turtle");
BIRD("bird", "B"),
DOLPHIN("dolphin", "D"),
FLOWER("flower", "Fl"),
FEATHER("feather", "F"),
GECKO("gecko", "G"),
TURTLE("turtle", "T");
private String stringShape;
private String stringShapeConsole;
Shape(String stringShape) {
Shape(String stringShape, String stringShapeConsole) {
this.stringShape = stringShape;
this.stringShapeConsole = stringShapeConsole;
}
public String getStringShape() {
return this.stringShape;
}
public String getStringShapeConsole() {
return this.stringShapeConsole;
}
}

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@ -3,17 +3,34 @@ package latice.model;
public class Tile {
private final Color color;
private final Shape shape;
private Position position;
public Tile(Color color, Shape shape) {
this.color = color;
this.shape = shape;
}
public void setPosition(Position position) {
this.position = position;
}
public Color getColor() {
return this.color;
}
public String getColorConsole() {
return this.color.getStringColorConsole();
}
public Shape getShape() {
return this.shape;
}
public String getShapeConsole() {
return this.shape.getStringShapeConsole();
}
public Position getPosition() {
return this.position;
}
}