Merge branch 'master' into 'bugfix_players_when_replay'

# Conflicts:
#   src/main/java/latice/application/LaticeApplicationWindow.java
master
Odabasioglu Cemal 2022-06-06 13:31:02 +00:00
commit 5789fab5fe
1 changed files with 1 additions and 64 deletions

View File

@ -20,48 +20,6 @@ public class LaticeApplicationConsole {
ArrayList<Tile> listOfTile = new ArrayList<Tile>();
//System.out.println("Hello Latice !");
/*
for (Color color : Color.values()) {
for (Shape shape : Shape.values()) {
Tile tile = new Tile(color, shape);
System.out.println(color.getStringColor() + shape.getStringShape()+ ".png");
listOfTile.add(tile);
}
}
System.out.println("-----------------");
System.out.println("Notre Deck :");
Deck deck = new Deck(listOfTile);
deck.displayListTile();
System.out.println("-----------------");
Rack rack = new Rack(deck);
System.out.println("-----------------");
deck.displayListTile();
System.out.println("-----------------");
GameBoard board = new GameBoard();
board.displayGameBoard();
System.out.println("-----------------");
board.setGridBoard(" NV ", 4, 4);
board.displayGameBoard();
System.out.println("-----------------");
Score scorePlayer1 = new Score();
Score scorePlayer2 = new Score();
Player player1 = new Player("player1", scorePlayer1);
Player player2 = new Player("player2", scorePlayer2);
System.out.println(player1.getName() + " a " + scorePlayer1.getScore() +" points");
System.out.println(player2.getName() + " a " + scorePlayer2.getScore() +" points");
rack.displayRack();
*/
for (Color color : Color.values()) {
for (Shape shape : Shape.values()) {
@ -73,27 +31,6 @@ public class LaticeApplicationConsole {
}
}
System.out.println("-----------------");
//System.out.println("Notre Deck :");
//Deck deck1 = new Deck(listOfTile);
//Deck deck2 = new Deck(listOfTile);
//deck1.displayListTile();
System.out.println("-----------------");
//Rack rack1 = new Rack(deck1);
//Rack rack2 = new Rack(deck2);
//Score scorePlayer1 = new Score();
//Score scorePlayer2 = new Score();
//Player player1 = new Player("player1", scorePlayer1);
//Player player2 = new Player("player2", scorePlayer2);
System.out.println("-----------------");
//GameBoard board = new GameBoard();
//board.displayGameBoard();
System.out.println("-----------------");
//System.out.println(player1.getName() + " a " + scorePlayer1.getScore() +" points");
//System.out.println(player2.getName() + " a " + scorePlayer2.getScore() +" points");
//rack1.displayRack();
System.out.println("Hello Latice !");
@ -171,7 +108,7 @@ public class LaticeApplicationConsole {
case 2:
if (player.getScore()>=3) {
//Donner une action supplémentaire et enlever 3 points au joueur
//Buy another action and remove 2 points from score
player.Play(play, board, 0);
player.diffScore(2);
}else {