few changes to finished screen
parent
a8e96c3306
commit
abc6668bff
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@ -351,11 +351,14 @@ public class LaticeApplicationWindow extends Application {
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private void switchToGameFinishedScreen() throws IOException {
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System.out.println("confirmBtnClickedCount : " + confirmBtnClickedCount);
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if (confirmBtnClickedCount>=2) {
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if (confirmBtnClickedCount>=20) {
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Parent loader = FXMLLoader.load(getClass().getResource("../view/GameFinishedScreen.fxml"));
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Scene gameFinishedScreenScene = new Scene(loader, 1280, 720);
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System.out.println("lancement :::::" + stage);
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//TODO saisir le nom du gagnant : GameFinishedScreenController.nameWinner.setText();
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if (confirmBtnClickedCount%2 == 0) {
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GameFinishedScreenController.nameWinner.setText(player1.getName());
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}else {
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GameFinishedScreenController.nameWinner.setText(player2.getName());
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}
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stage.setScene(gameFinishedScreenScene);
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//----------------------------------------
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@ -12,7 +12,7 @@ public class GameFinishedScreenController {
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@FXML
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private Button quitBtn;
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@FXML
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public static Label nameWinner;
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public static Label nameWinner = new Label();
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// Event Listener on Button[#replayBtn].onMouseClicked
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@FXML
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