UPDATE Constant, PlayerFX, Rack, Rules

master
Mathis 2022-06-03 21:10:30 +02:00
parent 933340b2ef
commit afe085a20e
4 changed files with 55 additions and 34 deletions

View File

@ -1,7 +1,7 @@
package latice.model; package latice.model;
public class Constant { public class Constant {
// //for the start of the game
public static Boolean START = true; public static Boolean START = true;
//for creating rectangles //for creating rectangles
@ -11,7 +11,7 @@ public class Constant {
public static final int RECTANGLE_WIDTH = 50; public static final int RECTANGLE_WIDTH = 50;
public static final int Y_CENTER = 37; public static final int Y_CENTER = 6;
public static final int X_CENTER = 355; public static final int X_CENTER = 355;
@ -23,5 +23,8 @@ public class Constant {
//Color //Color
public static javafx.scene.paint.Color realColor = new javafx.scene.paint.Color(0, 0, 0, 0); public static javafx.scene.paint.Color realColor = new javafx.scene.paint.Color(0, 0, 0, 0);
//Dimension width and height of the Latice plateau
public static final int DIMENSION = 9;
} }

View File

@ -26,32 +26,35 @@ public class Rules {
public Integer neighborRule(GameBoard board, Tile tile) { public Integer neighborRule(GameBoard board, Tile tile) {
Integer nbrNeighbor = 0; Integer nbrNeighbor = 0;
String checkNeighbor = null; Tile checkNeighbor = null;
Boolean checkCase = false; Boolean checkCase = false;
Boolean badNeighbor = false;
for(int i = 0; i < 2 ; i++) { for(int i = 0; i < 2 ; i++) {
for(int j = -1; j < 2 ; j=j+2) { for(int j = -1; j < 2 ; j=j+2) {
if (i == 0) { if (i == 0) {
if (tile.getPositionColumn()+j >= 0 && tile.getPositionColumn()+j <= 9) { if (tile.getPositionRow() >= 0 && tile.getPositionColumn()+j <= 9) {
checkNeighbor = board.getGridBoard()[tile.getPositionRow()][tile.getPositionColumn()+j]; checkNeighbor = board.getGridBoardTile()[tile.getPositionRow()][tile.getPositionColumn()+j];
checkCase = true; checkCase = true;
} }
}else { }else {
if (tile.getPositionRow()+j >= 0 && tile.getPositionRow()+j <= 9) { if (tile.getPositionRow()+j >= 0 && tile.getPositionColumn() <= 9) {
checkNeighbor = board.getGridBoard()[tile.getPositionRow()+j][tile.getPositionColumn()]; checkNeighbor = board.getGridBoardTile()[tile.getPositionRow()+j][tile.getPositionColumn()];
checkCase = true; checkCase = true;
} }
} }
if (checkCase) { if (checkCase) {
if (!(GameBoard.SUN.equals(checkNeighbor)) || !(GameBoard.BLUE.equals(checkNeighbor))) { if ( checkNeighbor != null) {
System.out.println("Il y a une tuile"); System.out.println("Il y a une tuile");
if ( tile.getShapeConsole().equals(checkNeighbor.substring(1, 2)) || tile.getColorConsole().equals(checkNeighbor.substring(2, 3)) ) { if ( tile.getShape() == checkNeighbor.getShape() || tile.getColor() == checkNeighbor.getColor() ) {
System.out.println("Il y a correspondance avec la tuile !"); System.out.println("Il y a correspondance avec la tuile !");
nbrNeighbor = nbrNeighbor + 1; nbrNeighbor = nbrNeighbor + 1;
}else { }else {
badNeighbor = true;
System.out.println("Il n'y a pas correspondance avec la tuile !"); System.out.println("Il n'y a pas correspondance avec la tuile !");
} }
@ -60,8 +63,11 @@ public class Rules {
} }
} }
if (badNeighbor) {
return nbrNeighbor; return 0;
}else {
return nbrNeighbor;
}
} }
public Boolean sunRule(GameBoard board, Tile tile) { public Boolean sunRule(GameBoard board, Tile tile) {

View File

@ -134,13 +134,15 @@ public class Rack {
int index; int index;
HBox rack = new HBox(); HBox rack = new HBox();
rackTileImage.clear();
for (int i = 0; i < 5; i++) { for (int i = 0; i < this.getListRackTile().size(); i++) {
index = i; index = i;
tile = (this.getListRackTile()).get(index); tile = (this.getListRackTile()).get(index);
image = new Image(tile.getShape().getStringShape() + "_" + tile.getColor().getStringColor()+ ".png"); image = new Image(tile.getShape().getStringShape() + "_" + tile.getColor().getStringColor()+ ".png");
rackTileImage.add(image); rackTileImage.add(image);
imageView = new ImageView(image); imageView = new ImageView(image);
imageView.setFitHeight(80); imageView.setFitHeight(80);

View File

@ -6,44 +6,54 @@ import javafx.geometry.Insets;
import javafx.scene.layout.HBox; import javafx.scene.layout.HBox;
import javafx.scene.layout.StackPane; import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox; import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.scene.text.Font; import javafx.scene.text.Font;
import javafx.scene.text.FontWeight; import javafx.scene.text.FontWeight;
import javafx.scene.text.Text; import javafx.scene.text.Text;
import latice.model.Player; import latice.model.Player;
public class PlayerFX { public class PlayerFX {
private Text name;
private Text score;
private Text nbrOfTiles;
private VBox infoPlayer;
public static HBox displayPlayers(StackPane root, Player player1, Player player2) { public VBox displayPlayers(StackPane root, Player player) {
//###################### display name, score and deck of each player ######################// //###################### display name, score and deck of each player ######################//
HBox players = new HBox(); //HBox players = new HBox();
ArrayList<Player> allPlayers = new ArrayList<>(); //ArrayList<Player> allPlayers = new ArrayList<>();
allPlayers.add(player1); //allPlayers.add(player1);
allPlayers.add(player2); //allPlayers.add(player2);
for (Player namePlayer : allPlayers ) { //for (Player namePlayer : allPlayers ) {
VBox player = new VBox(); infoPlayer = new VBox();
Text name = new Text(); name = new Text();
name.setFont(Font.font(namePlayer.getName(), FontWeight.BOLD, 20)); name.setFont(Font.font(player.getName(), FontWeight.BOLD, 20));
name.setText(namePlayer.getName()); name.setText(player.getName());
Text score = new Text(); score = new Text();
score.setText("Score : " + namePlayer.getScore()); score.setText("Score : " + player.getScore());
Text nbrOfTiles = new Text(); nbrOfTiles = new Text();
nbrOfTiles.setText("Tuiles restantes : " + namePlayer.getNumberOfTilesRemaining()); nbrOfTiles.setText("Tuiles restantes : " + player.getNumberOfTilesRemaining());
player.getChildren().addAll(name, score, nbrOfTiles); infoPlayer.getChildren().addAll(name, score, nbrOfTiles);
player.setSpacing(5); infoPlayer.setSpacing(5);
players.getChildren().add(player); //players.getChildren().add(infoPlayer);
players.setMargin(player, new Insets(50,0,0,55)); //players.setMargin(infoPlayer, new Insets(50,0,0,55));
} //}
players.setSpacing(850); //players.setSpacing(850);
return players; return infoPlayer;
} }
public void setFillName(javafx.scene.paint.Color color) {
name.setFill(color);
}
} }