added tests and few bugfixes
parent
38c6ea073b
commit
f832d54911
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@ -353,7 +353,7 @@ public class LaticeApplicationWindow extends Application {
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}
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private void switchToGameFinishedScreen() throws IOException {
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public void switchToGameFinishedScreen() throws IOException {
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//switching to game finished screen if the game finishes
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System.out.println("confirmBtnClickedCount : " + confirmBtnClickedCount);
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@ -63,7 +63,7 @@ public class Player {
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}
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System.out.print("Quel tuile voulez-vous jouez ? ");
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System.out.print("Quelle tuile voulez-vous jouez ? ");
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this.rack.displayRack();
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Integer idTileToPlay = Integer.parseInt(play.next())-1;
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Tile tileToPlay = this.rack.getListRackTile().get(idTileToPlay);
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@ -75,12 +75,6 @@ public class Player {
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tileToPlay.setPosition(new Position(row, column));
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return tileToPlay;
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//.setGridBoard(" "+tileToPlay.getShapeConsole()+tileToPlay.getColorConsole()+" ", row, column);
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//this.rack.removeTile(tileToPlay);
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//board.displayGameBoard();
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//this.rack.updateRack();
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}
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@ -6,10 +6,9 @@ import java.util.regex.Pattern;
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import latice.model.console.GameBoard;
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public class Rules {
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//private static boolean START = true;
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public Rules() {
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// TODO Auto-generated constructor stub
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}
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public Boolean moonRule(GameBoard board, Tile tile) {
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@ -158,11 +158,5 @@ public class Rack {
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}
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// TODO add method(s) javafx
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}
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@ -13,9 +13,9 @@
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<image>
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<Image url="@/gameFinishedImage.png" />
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</image></ImageView>
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<Label fx:id="nameWinner" alignment="CENTER_RIGHT" layoutX="453.0" layoutY="247.0" prefHeight="22.0" prefWidth="300.0" textAlignment="CENTER">
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<Label fx:id="nameWinner" alignment="CENTER_RIGHT" layoutX="274.0" layoutY="236.0" prefHeight="51.0" prefWidth="488.0" textAlignment="CENTER" textFill="WHITE">
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<font>
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<Font name="Bell MT" size="40.0" />
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<Font name="Verdana" size="40.0" />
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</font></Label>
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<Button fx:id="quitBtn" layoutX="753.0" layoutY="555.0" mnemonicParsing="false" onMouseClicked="#quitBtnClicked" prefHeight="140.0" prefWidth="380.0" style="-fx-background-color: transparent;" textFill="TRANSPARENT" />
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<Button fx:id="replayBtn" layoutX="175.0" layoutY="555.0" mnemonicParsing="false" onMouseClicked="#replayBtnClicked" prefHeight="140.0" prefWidth="380.0" style="-fx-background-color: transparent;" textFill="TRANSPARENT" />
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@ -7,17 +7,22 @@ import java.util.ArrayList;
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import org.junit.jupiter.api.Test;
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import javafx.application.Application;
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import javafx.scene.layout.HBox;
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import javafx.stage.Stage;
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import latice.model.Color;
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import latice.model.Player;
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import latice.model.Position;
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import latice.model.Rules;
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import latice.model.Shape;
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import latice.model.Tile;
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import latice.model.console.Deck;
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import latice.model.console.GameBoard;
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import latice.model.console.Rack;
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import latice.model.console.Score;
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class LaticeTest {
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//VEUILLEZ SAISIR Marc COMME NOM DU JOUEUR DANS LA CONSOLE
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@ -209,19 +214,269 @@ class LaticeTest {
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assertEquals(1, player.getScore());
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}
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/*@Test
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void () {
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@Test
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void should_create_tile_image() {
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//Arrange
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ArrayList<Tile> listOfTile = new ArrayList<Tile>();
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Deck deck;
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Rack rack;
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for (Color color : Color.values()) {
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for (Shape shape : Shape.values()) {
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Tile tile = new Tile(color, shape);
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System.out.println(color.getStringColor() + shape.getStringShape()+ ".png");
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listOfTile.add(tile);
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}
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}
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deck = new Deck(listOfTile);
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rack = new Rack(deck);
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Player player = new Player("Marc", new Score(), deck, rack);
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//Act
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//Assert
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//assertEquals(5, player.getRack().createTileImage().getChildren().size());
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}*/
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}
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@Test
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void should_get_gridboard() {
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GameBoard gameBoard = new GameBoard();
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String[][] gridBoard = gameBoard.getGridBoard();
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assertEquals(9, gridBoard.length);
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}
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@Test
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void should_set_gridboard() {
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GameBoard gameBoard = new GameBoard();
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gameBoard.setGridBoard("SUN", 0, 0);
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String[][] gridBoard = gameBoard.getGridBoard();
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assertEquals("SUN", gridBoard[0][0]);
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}
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@Test
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void should_get_gridboard_tile() {
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GameBoard gameBoard = new GameBoard();
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Tile[][] tiles = gameBoard.getGridBoardTile();
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assertEquals(9, tiles.length);
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}
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@Test
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void should_set_gridboard_tile() {
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//Arrange
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ArrayList<Tile> listOfTile = new ArrayList<Tile>();
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Deck deck;
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Rack rack;
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for (Color color : Color.values()) {
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for (Shape shape : Shape.values()) {
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Tile tile = new Tile(color, shape);
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System.out.println(color.getStringColor() + shape.getStringShape()+ ".png");
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listOfTile.add(tile);
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}
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}
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deck = new Deck(listOfTile);
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rack = new Rack(deck);
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Player player = new Player("Marc", new Score(), deck, rack);
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GameBoard gameBoard = new GameBoard();
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Tile[][] tiles = gameBoard.getGridBoardTile();
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System.out.println("tiles\n\n" + tiles[0][0]);
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gameBoard.setGridBoardTile(player.getRack().getListRackTile().get(0), 1, 0);
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assertEquals(player.getRack().getListRackTile().get(0), gameBoard.getGridBoardTile()[1][0]);
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}
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@Test
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void should_display_list_tile() {
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//Arrange
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ArrayList<Tile> listOfTile = new ArrayList<Tile>();
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Deck deck;
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//Act
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for (Color color : Color.values()) {
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for (Shape shape : Shape.values()) {
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Tile tile = new Tile(color, shape);
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System.out.println(color.getStringColor() + shape.getStringShape()+ ".png");
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listOfTile.add(tile);
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}
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}
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deck = new Deck(listOfTile);
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deck.displayListTile();
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}
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@Test
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void should_return_rackTileImage() {
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//Arrange
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ArrayList<Tile> listOfTile = new ArrayList<Tile>();
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Deck deck;
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Rack rack;
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for (Color color : Color.values()) {
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for (Shape shape : Shape.values()) {
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Tile tile = new Tile(color, shape);
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System.out.println(color.getStringColor() + shape.getStringShape()+ ".png");
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listOfTile.add(tile);
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}
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}
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deck = new Deck(listOfTile);
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rack = new Rack(deck);
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assertEquals(0, rack.getRackTileImage().size());
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}
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@Test
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void should_verfy_moon_placement() {
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//Arrange
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ArrayList<Tile> listOfTile = new ArrayList<Tile>();
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Deck deck;
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Rack rack;
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for (Color color : Color.values()) {
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for (Shape shape : Shape.values()) {
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Tile tile = new Tile(color, shape);
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System.out.println(color.getStringColor() + shape.getStringShape()+ ".png");
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listOfTile.add(tile);
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}
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}
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deck = new Deck(listOfTile);
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rack = new Rack(deck);
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rack.getListRackTile().get(0).setPosition(new Position(4, 4));
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rack.getListRackTile().get(1).setPosition(new Position(3, 4));
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GameBoard gameBoard = new GameBoard();
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Rules referee = new Rules();
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assertEquals(true, referee.moonRule(gameBoard, rack.getListRackTile().get(0)));
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assertEquals(false, referee.moonRule(gameBoard, rack.getListRackTile().get(1)));
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}
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@Test
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void should_verfy_sun_placement() {
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//Arrange
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ArrayList<Tile> listOfTile = new ArrayList<Tile>();
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Deck deck;
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Rack rack;
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for (Color color : Color.values()) {
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for (Shape shape : Shape.values()) {
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Tile tile = new Tile(color, shape);
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System.out.println(color.getStringColor() + shape.getStringShape()+ ".png");
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listOfTile.add(tile);
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}
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}
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deck = new Deck(listOfTile);
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rack = new Rack(deck);
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rack.getListRackTile().get(0).setPosition(new Position(0, 0));
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rack.getListRackTile().get(1).setPosition(new Position(1,0));
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GameBoard gameBoard = new GameBoard();
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Rules referee = new Rules();
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assertEquals(true, referee.sunRule(gameBoard, rack.getListRackTile().get(0)));
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assertEquals(false, referee.sunRule(gameBoard, rack.getListRackTile().get(1)));
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}
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@Test
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void should_test_if_we_have_enough_points_to_play_a_tile() {
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//Arrange
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ArrayList<Tile> listOfTile = new ArrayList<Tile>();
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Deck deck;
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Rack rack;
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for (Color color : Color.values()) {
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for (Shape shape : Shape.values()) {
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Tile tile = new Tile(color, shape);
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System.out.println(color.getStringColor() + shape.getStringShape()+ ".png");
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listOfTile.add(tile);
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}
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}
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deck = new Deck(listOfTile);
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rack = new Rack(deck);
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Player player = new Player("Marc", new Score(), deck, rack);
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GameBoard gameBoard = new GameBoard();
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Rules referee = new Rules();
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assertEquals(false, referee.checkScoreToPlay(player, false));
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assertEquals(true, referee.checkScoreToPlay(player, true));
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}
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@Test
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void should_test_if_a_box_is_empty() {
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//Arrange
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ArrayList<Tile> listOfTile = new ArrayList<Tile>();
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Deck deck;
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Rack rack;
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for (Color color : Color.values()) {
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for (Shape shape : Shape.values()) {
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Tile tile = new Tile(color, shape);
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System.out.println(color.getStringColor() + shape.getStringShape()+ ".png");
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listOfTile.add(tile);
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}
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}
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deck = new Deck(listOfTile);
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rack = new Rack(deck);
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Player player = new Player("Marc", new Score(), deck, rack);
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GameBoard gameBoard = new GameBoard();
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Rules referee = new Rules();
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player.getRack().getListRackTile().get(0).setPosition(new Position(0, 0));
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player.getRack().getListRackTile().get(1).setPosition(new Position(0, 0));
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assertEquals(true, referee.checkPositionRule(gameBoard, player.getRack().getListRackTile().get(0)));
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assertEquals(true, referee.checkPositionRule(gameBoard, player.getRack().getListRackTile().get(1)));
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}
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@Test
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void should_test_neighbor_rule() {
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//Arrange
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ArrayList<Tile> listOfTile = new ArrayList<Tile>();
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Deck deck;
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Rack rack;
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for (Color color : Color.values()) {
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for (Shape shape : Shape.values()) {
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Tile tile = new Tile(color, shape);
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System.out.println(color.getStringColor() + shape.getStringShape()+ ".png");
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listOfTile.add(tile);
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}
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}
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deck = new Deck(listOfTile);
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rack = new Rack(deck);
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Player player = new Player("Marc", new Score(), deck, rack);
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GameBoard gameBoard = new GameBoard();
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Rules referee = new Rules();
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player.getRack().getListRackTile().get(0).setPosition(new Position(0, 0));
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player.getRack().getListRackTile().get(1).setPosition(new Position(0, 1));
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assertEquals(0, referee.neighborRule(gameBoard, player.getRack().getListRackTile().get(1)));
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}
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}
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