Merge branch 'Display_name_player_in_window' into 'master'

reorganisation of all packages | ADD Playgame, RectangleFX |

See merge request odabasioglu1/latice!9
master
Odabasioglu Cemal 2022-06-01 17:01:11 +00:00
commit 76a6581326
12 changed files with 562 additions and 65 deletions

View File

@ -6,14 +6,14 @@ import java.util.Scanner;
import java.util.regex.Pattern; import java.util.regex.Pattern;
import latice.model.Color; import latice.model.Color;
import latice.model.Deck;
import latice.model.GameBoard;
import latice.model.Player; import latice.model.Player;
import latice.model.Rack;
import latice.model.Rules; import latice.model.Rules;
import latice.model.Score;
import latice.model.Shape; import latice.model.Shape;
import latice.model.Tile; import latice.model.Tile;
import latice.model.console.Deck;
import latice.model.console.GameBoard;
import latice.model.console.Rack;
import latice.model.console.Score;
public class LaticeApplicationConsole { public class LaticeApplicationConsole {
public static void main(String[] args) { public static void main(String[] args) {

View File

@ -1,16 +1,12 @@
package latice.application; package latice.application;
import java.net.URL;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap; import java.util.HashMap;
import java.util.Map; import java.util.Map;
import java.util.ResourceBundle;
import javafx.application.Application; import javafx.application.Application;
import javafx.event.EventHandler; import javafx.event.EventHandler;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader; import javafx.fxml.FXMLLoader;
import javafx.fxml.Initializable;
import javafx.geometry.Insets; import javafx.geometry.Insets;
import javafx.geometry.Pos; import javafx.geometry.Pos;
import javafx.scene.Parent; import javafx.scene.Parent;
@ -37,15 +33,19 @@ import javafx.scene.layout.VBox;
import javafx.scene.paint.ImagePattern; import javafx.scene.paint.ImagePattern;
import javafx.scene.shape.Rectangle; import javafx.scene.shape.Rectangle;
import javafx.scene.text.Font; import javafx.scene.text.Font;
import javafx.scene.text.FontWeight;
import javafx.scene.text.Text; import javafx.scene.text.Text;
import javafx.stage.Stage; import javafx.stage.Stage;
import latice.controller.MainScreenController; import latice.controller.MainScreenController;
import latice.controller.PlayerNameInputController; import latice.controller.PlayerNameInputController;
import latice.model.Color; import latice.model.Color;
import latice.model.Deck; import latice.model.Player;
import latice.model.Rack;
import latice.model.Shape; import latice.model.Shape;
import latice.model.Tile; import latice.model.Tile;
import latice.model.console.Deck;
import latice.model.console.Rack;
import latice.model.console.Score;
import latice.model.window.RectangleFX;
public class LaticeApplicationWindow extends Application { public class LaticeApplicationWindow extends Application {
@ -72,16 +72,22 @@ public class LaticeApplicationWindow extends Application {
ArrayList<Tile> listOfTile = new ArrayList<Tile>(); ArrayList<Tile> listOfTile = new ArrayList<Tile>();
Map<Rectangle, Tile> assocRectangleTile = new HashMap<Rectangle, Tile>(); Map<Rectangle, Tile> assocRectangleTile = new HashMap<Rectangle, Tile>();
static StackPane rootLayout; static StackPane rootLayout;
private Label namePlayer1 = new Label("Anonym"); private Label namePlayer1 = new Label("Anonyme");
private Label namePlayer2 = new Label("Anonym"); private Label namePlayer2 = new Label("Anonyme");
public static int indexTileClicked; public static int indexTileClicked;
//settings players
public Player player1;
public Player player2;
//root layout //root layout
BorderPane root = new BorderPane(); BorderPane root = new BorderPane();
//StackPane for background image + BorderPane root onto it //StackPane for background image + BorderPane root onto it
StackPane stackPane = new StackPane(); StackPane stackPane = new StackPane();
static Stage primaryStageCopy; static Stage primaryStageCopy;
StackPane parentStackPane = new StackPane(); StackPane parentStackPane = new StackPane();
Label moonErrorLabel = new Label(); Label moonErrorLabel = new Label();
@ -102,7 +108,7 @@ public class LaticeApplicationWindow extends Application {
Scene menu = new Scene(loader, 1280, 720); Scene menu = new Scene(loader, 1280, 720);
MainScreenController MSC = new MainScreenController(); MainScreenController MSC = new MainScreenController();
//--------------------------------------------------------------------------------------
//Title //Title
VBox topVbox = new VBox(); VBox topVbox = new VBox();
Text title = new Text("Latice"); Text title = new Text("Latice");
@ -121,7 +127,7 @@ public class LaticeApplicationWindow extends Application {
BackgroundSize.DEFAULT); BackgroundSize.DEFAULT);
stackPane.setBackground(new Background(myBG)); stackPane.setBackground(new Background(myBG));
//--------------------------------------------------------------------------------------
//Creating rectangle for tiles placement //Creating rectangle for tiles placement
Rectangle[][] r = new Rectangle[9][9]; Rectangle[][] r = new Rectangle[9][9];
int counterI = 0; int counterI = 0;
@ -143,9 +149,32 @@ public class LaticeApplicationWindow extends Application {
root.setCenter(pane); root.setCenter(pane);
System.out.println(r); System.out.println(r);
//--------------------------------------------------------------------------------------
//###################### Instantiating of players ######################///
//create the list of all tiles
ArrayList<Tile> listOfTile = new ArrayList<Tile>();
for (Color color : Color.values()) {
for (Shape shape : Shape.values()) {
Tile tile = new Tile(color, shape);
System.out.println(color.getStringColor() + shape.getStringShape()+ ".png");
listOfTile.add(tile);
}
}
//setting decks for the 2 players
Deck deck1 = new Deck(listOfTile);
Deck deck2 = new Deck(listOfTile);
//setting player names
//String name1 = PlayerNameInputController.getNomJoueur1().getText();
//String name2 = PlayerNameInputController.getNomJoueur2().getText();
Player player1 = new Player(namePlayer1.getText(), new Score(), deck1, new Rack(deck1));
Player player2 = new Player(namePlayer2.getText(), new Score(), deck2, new Rack(deck2));
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
//Rack //Rack
@ -243,26 +272,13 @@ public class LaticeApplicationWindow extends Application {
System.out.println((indexTileClicked)); System.out.println((indexTileClicked));
ImagePattern imagePattern = new ImagePattern(listTileImage.get(getIndexTileClicked())); ImagePattern imagePattern = new ImagePattern(listTileImage.get(getIndexTileClicked()));
//Setting drag & drop on rectangles //------------------------------------------------------------------------
for(int i=0; i<NUMBER_OF_BOX_ON_ONE_LINE; i++) { //###################### creating all rectangles and DragnDrop ######################//
for(int j=0; j<NUMBER_OF_BOX_ON_ONE_LINE; j++) { RectangleFX rectFX = new RectangleFX();
int a = i; rectFX.createRectangle(root, pane);
int b = j; rectFX.dragnDropOnAllRectangles(player1, indexTileClicked, validateBtnClickedCount);
rectFX.dragnDropOnAllRectangles(player2, indexTileClicked, validateBtnClickedCount);
r[a][b].setOnDragEntered(new EventHandler<DragEvent>() { //------------------------------------------------------------------------
@Override
public void handle(DragEvent arg0) {
if (arg0.getDragboard().hasString()){
Dragboard dragboard = arg0.getDragboard();
r[a][b].setFill(new ImagePattern(listTileImage.get(getIndexTileClicked())));
}
arg0.consume();
}
});
r[a][b].setOnDragExited(new EventHandler<DragEvent>() {
@Override @Override
public void handle(DragEvent arg0) { public void handle(DragEvent arg0) {
@ -316,19 +332,37 @@ public class LaticeApplicationWindow extends Application {
}); });
Text name = new Text();
name.setFont(Font.font(nameplayer.getName(), FontWeight.BOLD, 20));
name.setText(nameplayer.getName());
Text score = new Text();
score.setText("Score : ");
Text nbrOfTiles = new Text();
nbrOfTiles.setText("Tuiles restantes : ");
player.getChildren().addAll(name, score, nbrOfTiles);
player.setSpacing(5);
players.getChildren().add(player);
players.setMargin(player, new Insets(50,0,0,55));
} }
} System.out.println("largeur : " + root.getMaxWidth());
players.setSpacing(850);
//rules / referee implementaion
root.setLeft(namePlayer1);
parentStackPane = MSC.getParentStackPane(); parentStackPane = MSC.getParentStackPane();
//-------------------------------------------------------------------------------------- //--------------------------------------------------------------------------------------
setPrimaryStage(primaryStage); setPrimaryStage(primaryStage);
setRootLayout(stackPane); setRootLayout(stackPane);
stackPane.getChildren().add(root); stackPane.getChildren().addAll(players, root);
primaryStage.setResizable(false); primaryStage.setResizable(false);
primaryStage.setTitle("Latice"); primaryStage.setTitle("Latice");
@ -391,30 +425,28 @@ public class LaticeApplicationWindow extends Application {
LaticeApplicationWindow.indexTileClicked = indexTileClicked; LaticeApplicationWindow.indexTileClicked = indexTileClicked;
} }
//player names setters /*//player names setters
public void setNamePlayer1(String namePlayer1) { public void setNamePlayer1(String namePlayer1) {
this.namePlayer1.setText(namePlayer1); this.namePlayer1.setText(namePlayer1);
} }
public void setNamePlayer2(String namePlayer2) { public void setNamePlayer2(String namePlayer2) {
this.namePlayer2.setText(namePlayer2); this.namePlayer2.setText(namePlayer2);
} }*/
public void playerNamesEntered() { public void playerNamesEntered() {
System.out.println("entered playNamesEntered()" + namePlayer1.getText() + " VS " + namePlayer2.getText()); System.out.println("entered playNamesEntered()" + namePlayer1.getText() + " VS " + namePlayer2.getText());
HBox scoreHbox = new HBox();
scoreHbox.getChildren().add(namePlayer1);
scoreHbox.getChildren().add(namePlayer2);
Text working = new Text("Working");
root.setLeft(working);
MainScreenController MSC = new MainScreenController(); MainScreenController MSC = new MainScreenController();
MSC.setParentStackPane(parentStackPane); MSC.setParentStackPane(parentStackPane);
primaryStageCopy.setTitle("working"); primaryStageCopy.setTitle("working");
} }
public void displayMoonError() { public void transition(Label player1, Label player2) {
root.setLeft(player1);
root.setRight(player2);
} }
} }

View File

@ -1,6 +1,7 @@
package latice.controller; package latice.controller;
import java.io.IOException; import java.io.IOException;
import java.util.ArrayList;
import javafx.animation.Interpolator; import javafx.animation.Interpolator;
import javafx.animation.KeyFrame; import javafx.animation.KeyFrame;
@ -21,6 +22,13 @@ import javafx.stage.Modality;
import javafx.stage.Stage; import javafx.stage.Stage;
import javafx.util.Duration; import javafx.util.Duration;
import latice.application.LaticeApplicationWindow; import latice.application.LaticeApplicationWindow;
import latice.model.Color;
import latice.model.Player;
import latice.model.Shape;
import latice.model.Tile;
import latice.model.console.Deck;
import latice.model.console.Rack;
import latice.model.console.Score;
public class MainScreenController extends LaticeApplicationWindow{ public class MainScreenController extends LaticeApplicationWindow{
@FXML @FXML
@ -36,6 +44,11 @@ public class MainScreenController extends LaticeApplicationWindow{
public static Stage mainStage; public static Stage mainStage;
private static StackPane parentStackPaneStock; private static StackPane parentStackPaneStock;
public Player player1;
public Player player2;
// Event Listener on Rectangle[#playButton].onMouseClicked // Event Listener on Rectangle[#playButton].onMouseClicked
@FXML @FXML
public void playButtonClicked(MouseEvent event) throws IOException { public void playButtonClicked(MouseEvent event) throws IOException {
@ -141,4 +154,24 @@ public class MainScreenController extends LaticeApplicationWindow{
this.parentStackPane = parentStackPane; this.parentStackPane = parentStackPane;
} }
public Player instanciatePlayer(String namePlayer) {
//###################### Instantiating of players ######################///
//create the list of all tiles
ArrayList<Tile> listOfTile = new ArrayList<Tile>();
for (Color color : Color.values()) {
for (Shape shape : Shape.values()) {
Tile tile = new Tile(color, shape);
System.out.println(color.getStringColor() + shape.getStringShape()+ ".png");
listOfTile.add(tile);
}
}
//setting decks for the 2 players
Deck deck = new Deck(listOfTile);
Deck deck2 = new Deck(listOfTile);
Player player = new Player(namePlayer, new Score(), deck, new Rack(deck));
return player;
}
} }

View File

@ -1,12 +1,11 @@
package latice.controller; package latice.controller;
import javafx.application.Platform;
import javafx.fxml.FXML; import javafx.fxml.FXML;
import javafx.scene.Node; import javafx.scene.Node;
import javafx.scene.control.Button; import javafx.scene.control.Button;
import javafx.scene.control.TextField; import javafx.scene.control.TextField;
import javafx.scene.input.MouseEvent; import javafx.scene.input.MouseEvent;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage; import javafx.stage.Stage;
import latice.application.LaticeApplicationWindow; import latice.application.LaticeApplicationWindow;
@ -28,12 +27,39 @@ public class PlayerNameInputController {
//setting player names //setting player names
String name1 = nomJoueur1.getText(); String name1 = nomJoueur1.getText();
String name2 = nomJoueur2.getText(); String name2 = nomJoueur2.getText();
laticeApplicationWindow.setNamePlayer1(name1);
laticeApplicationWindow.setNamePlayer2(name2);
btnClicked = true; btnClicked = true;
nameInputStage.close(); nameInputStage.close();
laticeApplicationWindow.playerNamesEntered(); playerNamesEntered();
laticeApplicationWindow.player1 = mainScreenController.instanciatePlayer(name1);
laticeApplicationWindow.player2 = mainScreenController.instanciatePlayer(name2);
mainScreenController.startGameInstruction(); mainScreenController.startGameInstruction();
} }
public TextField getNomJoueur1() {
return nomJoueur1;
}
public void setNomJoueur1(TextField nomJoueur1) {
this.nomJoueur1 = nomJoueur1;
}
public TextField getNomJoueur2() {
return nomJoueur2;
}
public void setNomJoueur2(TextField nomJoueur2) {
this.nomJoueur2 = nomJoueur2;
}
public void playerNamesEntered() {
System.out.println("entered playNamesEntered()" + nomJoueur1.getText() + " VS " + nomJoueur2.getText());
MainScreenController MSC = new MainScreenController();
StackPane parentStackPane = MSC.getParentStackPane();
MSC.setParentStackPane(parentStackPane);
}
} }

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@ -2,6 +2,11 @@ package latice.model;
import java.util.Scanner; import java.util.Scanner;
import latice.model.console.Deck;
import latice.model.console.GameBoard;
import latice.model.console.Rack;
import latice.model.console.Score;
public class Player { public class Player {
private final String name; private final String name;
private Score score; private Score score;
@ -9,17 +14,25 @@ public class Player {
private Deck deck; private Deck deck;
public Player(String name, Score score, Deck deck, Rack rack) { public Player(String name, Score score, Deck deck, Rack rack) {
//Demande le nom du joueur this.name = name;
Scanner enterPlayerName = new Scanner(System.in);
System.out.println("Veuilez entrer votre nom " + name + " :");
String namePlayer = enterPlayerName.next();
this.name = namePlayer;
this.score = score; this.score = score;
this.deck = deck; this.deck = deck;
this.rack = rack; this.rack = rack;
} }
/*public Player(Score score, Deck deck, Rack rack) {
this(namePlayer,score,deck,rack);
//Demande le nom du joueur
Scanner enterPlayerName = new Scanner(System.in);
System.out.println("Veuilez entrer votre nom :");
String namePlayer = enterPlayerName.next();
}*/
public String getName() { public String getName() {
return this.name; return this.name;
} }
@ -32,6 +45,10 @@ public class Player {
return this.score.getScore(); return this.score.getScore();
} }
public Integer getNumberOfTilesRemaining() {
return this.deck.getListTile().size() + this.rack.getListRackTile().size();
}
public Integer addScore(Integer value) { public Integer addScore(Integer value) {
int newScore = this.score.getScore()+value; int newScore = this.score.getScore()+value;
this.score.setScore(newScore); this.score.setScore(newScore);

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@ -3,6 +3,8 @@ package latice.model;
import java.util.Objects; import java.util.Objects;
import java.util.regex.Pattern; import java.util.regex.Pattern;
import latice.model.console.GameBoard;
public class Rules { public class Rules {
//private static boolean START = true; //private static boolean START = true;

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@ -1,7 +1,9 @@
package latice.model; package latice.model.console;
import java.util.ArrayList; import java.util.ArrayList;
import latice.model.Tile;
public class Deck { public class Deck {
private ArrayList<Tile> deckTile = new ArrayList<Tile>(); private ArrayList<Tile> deckTile = new ArrayList<Tile>();

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@ -1,4 +1,4 @@
package latice.model; package latice.model.console;
public class GameBoard { public class GameBoard {
private Integer DIMENSION = 9; private Integer DIMENSION = 9;

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@ -1,4 +1,4 @@
package latice.model; package latice.model.console;
import java.util.ArrayList; import java.util.ArrayList;
@ -8,6 +8,7 @@ import javafx.scene.image.Image;
import javafx.scene.image.ImageView; import javafx.scene.image.ImageView;
import javafx.scene.layout.HBox; import javafx.scene.layout.HBox;
import javafx.scene.text.Text; import javafx.scene.text.Text;
import latice.model.Tile;
public class Rack { public class Rack {
private ArrayList<Tile> listRackTile = new ArrayList<Tile>(); private ArrayList<Tile> listRackTile = new ArrayList<Tile>();

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@ -1,4 +1,4 @@
package latice.model; package latice.model.console;
public class Score { public class Score {
private Integer score; private Integer score;

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@ -0,0 +1,263 @@
package latice.model.window;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
import javafx.event.EventHandler;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.image.Image;
import javafx.scene.image.ImageView;
import javafx.scene.input.ClipboardContent;
import javafx.scene.input.DragEvent;
import javafx.scene.input.Dragboard;
import javafx.scene.input.MouseEvent;
import javafx.scene.input.TransferMode;
import javafx.scene.layout.Background;
import javafx.scene.layout.BackgroundImage;
import javafx.scene.layout.BackgroundPosition;
import javafx.scene.layout.BackgroundRepeat;
import javafx.scene.layout.BackgroundSize;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.Pane;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.scene.paint.ImagePattern;
import javafx.scene.shape.Rectangle;
import javafx.scene.text.Font;
import javafx.scene.text.FontWeight;
import javafx.scene.text.Text;
import javafx.stage.Stage;
import latice.model.Color;
import latice.model.Player;
import latice.model.Shape;
import latice.model.Tile;
import latice.model.console.Deck;
import latice.model.console.Rack;
public class PlayGame {
Image image = new Image("backgroundLatice.png");
ImageView imageView = new ImageView(image);
Tile blueBird = new Tile(Color.NAVYBLUE, Shape.BIRD);
Tile greenLeaf = new Tile(Color.GREEN, Shape.FEATHER);
Tile redFlower = new Tile(Color.RED, Shape.FLOWER);
ArrayList<Tile> listRackTile;
ArrayList<Image> listTileImage;
ArrayList<Tile> listOfTile = new ArrayList<Tile>();
Map<Rectangle, Tile> assocRectangleTile = new HashMap<Rectangle, Tile>();
static StackPane rootLayout;
private Label namePlayer1 = new Label("Anonyme");
private Label namePlayer2 = new Label("Anonyme");
public static int indexTileClicked;
//settings players
public Player player1;
public Player player2;
//root layout
BorderPane borderPane = new BorderPane();
//StackPane for background image + BorderPane root onto it
StackPane root = new StackPane();
static Stage primaryStageCopy;
int validateBtnClickedCount;
public Stage playGame(Stage StageToGame) {
//--------------------------------------------------------------------------------------
//Title
Text title = new Text("Latice");
title.setFont(new Font(30));
borderPane.setTop(title);
borderPane.setAlignment(title, Pos.CENTER);
//--------------------------------------------------------------------------------------
//Image
Pane pane = new Pane();
BackgroundImage myBG= new BackgroundImage(image,
BackgroundRepeat.NO_REPEAT, BackgroundRepeat.NO_REPEAT, BackgroundPosition.CENTER,
BackgroundSize.DEFAULT);
root.setBackground(new Background(myBG));
//--------------------------------------------------------------------------------------
//--------------------------------------------------------------------------------------
//###################### creating all rectangles and DragnDrop ######################//
RectangleFX rectFX = new RectangleFX();
rectFX.createRectangle(borderPane, pane);
rectFX.dragnDropOnAllRectangles(player1, indexTileClicked, validateBtnClickedCount);
rectFX.dragnDropOnAllRectangles(player2, indexTileClicked, validateBtnClickedCount);
//--------------------------------------------------------------------------------------
borderPane.setCenter(pane);
//--------------------------------------------------------------------------------------
//--------------------------------------------------------------------------------------
//Rack
HBox rackBox = new HBox();
rackBox.setSpacing(10);
rackBox.setPadding(new Insets(15,20, 10,10));
//Creating tiles
for (Color color : Color.values()) {
for (Shape shape : Shape.values()) {
Tile tile = new Tile(color, shape);
listOfTile.add(tile);
}
}
System.out.println("-----------------");
System.out.println("Notre Deck :");
Deck deck = new Deck(listOfTile);
System.out.println("-----------------");
Rack rack = new Rack(deck);
System.out.println("-----------------");
//deck.displayListTile();
//Confirm Button
Image checkMark = new Image("checkMark.png");
ImageView checkMarkView = new ImageView(checkMark);
Button confirmButton = new Button("Confirm", checkMarkView);
confirmButton.setOnMouseClicked(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent arg0) {
validateBtnClickedCount++;
System.out.println("confirmed placement");
}
});
//With Image
Rack rack2 = new Rack(deck);
HBox rackImage = rack2.createTileImage();
rackImage.getChildren().add(confirmButton);
rackImage.setMargin(rackImage.getChildren().get(4), new Insets(0,150,0,0));
borderPane.setBottom(rackImage);
//Adding lists to Arraylists
listRackTile = rack2.getListRackTile();
System.out.println(listRackTile);
listTileImage = rack2.getRackTileImage();
System.out.println("listTileImge : " + listTileImage);
//------------------------------------------------------------------------
//Setting OnDragDetected on tiles
setDragnDropOnRack(rackImage);
System.out.println((indexTileClicked));
ImagePattern imagePattern = new ImagePattern(listTileImage.get(indexTileClicked));
//rules / referee implementaion
this.transition(namePlayer1, namePlayer2);
//root.setLeft(namePlayer1);
//###################### display name, score and deck of each player ######################//
HBox players = new HBox();
ArrayList<Player> allPlayers = new ArrayList<>();
allPlayers.add(player1);
allPlayers.add(player2);
for (Player nameplayer : allPlayers ) {
VBox player = new VBox();
Text name = new Text();
name.setFont(Font.font("Anonyme", FontWeight.BOLD, 20));
name.setText("Anonyme");
Text score = new Text();
score.setText("Score : " + nameplayer.getScore());
Text nbrOfTiles = new Text();
nbrOfTiles.setText("Tuiles restantes : " + nameplayer.getNumberOfTilesRemaining());
player.getChildren().addAll(name, score, nbrOfTiles);
player.setSpacing(5);
players.getChildren().add(player);
players.setMargin(player, new Insets(50,0,0,55));
}
System.out.println("largeur : " + borderPane.getMaxWidth());
players.setSpacing(850);
//--------------------------------------------------------------------------------------
setPrimaryStage(StageToGame);
setRootLayout(root);
root.getChildren().addAll(players, borderPane);
return StageToGame;
}
public void transition(Label player1, Label player2) {
borderPane.setLeft(player1);
borderPane.setRight(player2);
}
public void setPrimaryStage(Stage primaryStage) {
this.primaryStageCopy = primaryStage;
}
public static void setRootLayout(StackPane root) {
rootLayout = root;
}
private void setDragnDropOnRack(HBox rackImage) {
for (int i=0; i<5; i++) {
int index = i;
rackImage.getChildren().get(index).setOnDragDetected(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent arg0) {
Dragboard dragboard = rackImage.getChildren().get(index).startDragAndDrop(TransferMode.ANY);
ClipboardContent content = new ClipboardContent();
dragboard.setDragView(listTileImage.get(index));
content.putString("Hello !");
indexTileClicked = index;
//setIndexTileClicked(index);
dragboard.setContent(content);
arg0.consume();
}
});
rackImage.getChildren().get(index).setOnDragDone(new EventHandler<DragEvent>() {
@Override
public void handle(DragEvent arg0) {
}
});
}
}
}

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@ -0,0 +1,121 @@
package latice.model.window;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
import javafx.event.EventHandler;
import javafx.scene.image.Image;
import javafx.scene.input.DragEvent;
import javafx.scene.input.Dragboard;
import javafx.scene.input.TransferMode;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.Pane;
import javafx.scene.paint.ImagePattern;
import javafx.scene.shape.Rectangle;
import latice.model.Constant;
import latice.model.Player;
import latice.model.Tile;
public class RectangleFX {
javafx.scene.paint.Color realColor = new javafx.scene.paint.Color(0, 0, 0, 0);
Rectangle[][] rect = new Rectangle[9][9];
ArrayList<Image> listTileImage;
Map<Rectangle, Tile> assocRectangleTile = new HashMap<Rectangle, Tile>();
public void createRectangle(BorderPane board, Pane pane) {
//Creating rectangle for tiles placement
int counterI = 0;
int counterJ = 0;
for (int i=1; i<= Constant.NUMBER_OF_BOX_ON_ONE_LINE ; i++) {
for (int j=1; j <= Constant.NUMBER_OF_BOX_ON_ONE_LINE ; j++) {
rect[counterI][counterJ] = new Rectangle(i*Constant.BOX_WIDTH+Constant.X_CENTER,j*Constant.BOX_WIDTH+Constant.Y_CENTER,Constant.RECTANGLE_WIDTH,Constant.RECTANGLE_HEIGHT);
rect[counterI][counterJ].setFill(realColor.TRANSPARENT);
pane.getChildren().add(rect[counterI][counterJ]);
System.out.println(rect[counterI][counterJ]);
System.out.println(counterJ);
counterJ++;
}
System.out.println(counterI);
counterJ = 0;
counterI++;
}
board.setCenter(pane);
System.out.println(rect);
}
public void dragnDropOnAllRectangles(Player player, Integer index, Integer validateBtnClicked) {
//Setting drag & drop on rectangles
for(int i=0; i<Constant.NUMBER_OF_BOX_ON_ONE_LINE; i++) {
for(int j=0; j<Constant.NUMBER_OF_BOX_ON_ONE_LINE; j++) {
int a = i;
int b = j;
rect[a][b].setOnDragEntered(new EventHandler<DragEvent>() {
@Override
public void handle(DragEvent arg0) {
if (arg0.getDragboard().hasString()){
Dragboard dragboard = arg0.getDragboard();
rect[a][b].setFill(new ImagePattern(listTileImage.get(index)));
}
arg0.consume();
}
});
rect[a][b].setOnDragExited(new EventHandler<DragEvent>() {
@Override
public void handle(DragEvent arg0) {
if (arg0.isDropCompleted() == false) {
rect[a][b].setFill(realColor.TRANSPARENT);
}
arg0.consume();
}
});
rect[a][b].setOnDragOver(new EventHandler <DragEvent>() {
@Override
public void handle(DragEvent arg0) {
arg0.acceptTransferModes(TransferMode.ANY);
arg0.consume();
}
});
rect[a][b].setOnDragDropped(new EventHandler<DragEvent>() {
@Override
public void handle(DragEvent arg0) {
System.out.println("entered");
Dragboard dragboard = arg0.getDragboard();
rect[a][b].setFill(new ImagePattern(listTileImage.get(index)));
arg0.setDropCompleted(true);
assocRectangleTile.put(rect[a][b], player.getRack().getListRackTile().get(index));
System.out.println(assocRectangleTile.toString());
if (validateBtnClicked == 0){
if (rect[a][b] == rect[4][4]) {
System.out.println("MOON valid placement");
}else {
System.out.println("Please place first Tile on MOON");
}
}
arg0.consume();
}
});
}
}
}
}